Generate MCP server
{
"mcpServers": {
"spritecook-generate": {
"type": "http",
"url": "https://api.spritecook.ai/mcp"
}
}
}{
"mcpServers": {
"spritecook-generate": {
"type": "http",
"url": "https://api.spritecook.ai/mcp"
}
}
}{
"mcpServers": {
"spritecook-generate": {
"type": "http",
"url": "https://api.spritecook.ai/mcp"
}
}
}{
"servers": {
"spritecook-generate": {
"type": "http",
"url": "https://api.spritecook.ai/mcp"
}
}
}{
"mcpServers": {
"spritecook-generate": {
"type": "http",
"url": "https://api.spritecook.ai/mcp"
}
}
}file .mcp.json (in your project root)file claude_desktop_config.jsonfile ~/.cursor/mcp.jsonfile .vscode/mcp.jsonfile ~/.codeium/windsurf/mcp_config.jsonversion 0.2.17
What it does
This MCP server connects AI agents to SpriteCook for generating pixel art and game assets including sprites, tilesets, and animations. It is for game developers using Cursor, VS Code, Claude, Codex, Grok Build, or other AI clients who want to create 2D game assets through natural language prompts.
- Generate individual pixel art sprites at specific dimensions by describing them in text.
- Create character sprite sheets and animation sequences for platformer and other game genres.
- Remove backgrounds from existing image assets and apply transformations like renaming or Godot export formatting.
Tools this server exposes
| Tool | Does |
|---|---|
| sprite_generation | Generate pixel art sprites from text descriptions with specified dimensions and style. |
| character_spritesheet_creation | Create character sprite sheets with animation frames for game use. |
| preset_application | Apply saved character presets to generate new sprites with consistent styling. |
| background_removal | Remove backgrounds from image assets to produce transparent PNG outputs. |
| asset_animation | Add animation to existing sprites with specified motion patterns. |
| local_file_import | Upload and process local image files within the asset generation workflow. |
| asset_organization | Rename and organize generated assets for project use. |
| godot_export | Export generated character assets in Godot-ready format. |
Before you enable it
An MCP server runs with whatever access you give it. Start with a development account rather than production, and check which tools the server exposes before you let an agent call them unattended.