mcpdirectory.dev
9,129 servers · updated 23 Sept

Fantasy Football MCP server

community Active last commit 29 d
{
  "mcpServers": {
    "draftcall": {
      "type": "http",
      "url": "https://draftcall.io/mcp"
    }
  }
}
file .mcp.json (in your project root)version 1.1.0

What it does

Exposes NFL fantasy football data for the 2026 season, including player stats, rankings, matchups, and schedule strength. For fantasy football players who need live data to make start/sit and draft decisions.

  • Compare two players head-to-head to decide who to start in a given week.
  • Get position rankings in PPR, half-PPR, or standard scoring to inform draft strategy.
  • Check strength of schedule for a player or position across the full season and playoff weeks.

Tools this server exposes

ToolDoes
compare_playersCompare two players head-to-head with points per game, volume stats, bye weeks, and production totals in a specified scoring format.
get_rankingsRetrieve position rankings (QB, RB, WR, TE, FLEX, K, DEF) for a specified scoring format.
get_playerFetch one player's profile including production, tier, efficiency, and bye week.
search_playersFind players by partial name, team, or position.
get_positional_scarcityShow scoring dropoff steepness at each position to inform draft strategy.
get_bye_conflictsIdentify which bye weeks are shared by two or more rostered players.
get_weekly_matchupShow which opponent a player faces in a given week and how generous that opponent has been to the position.
get_strength_of_scheduleRate how easy or hard a schedule is for a position, team, or player across the full season and playoff weeks.
get_adp_market_gapsFind players whose average draft position most disagrees with their production ranking in a specified scoring format.
verify_claimCheck a stated stat (points per game, bye week, rank, or season stat) against live data.

Before you enable it

An MCP server runs with whatever access you give it. Start with a development account rather than production, and check which tools the server exposes before you let an agent call them unattended.