Library MCP server
{
"mcpServers": {
"60fps-library": {
"type": "http",
"url": "https://mcp.60fps.design/mcp"
}
}
}{
"mcpServers": {
"60fps-library": {
"type": "http",
"url": "https://mcp.60fps.design/mcp"
}
}
}{
"mcpServers": {
"60fps-library": {
"type": "http",
"url": "https://mcp.60fps.design/mcp"
}
}
}{
"servers": {
"60fps-library": {
"type": "http",
"url": "https://mcp.60fps.design/mcp"
}
}
}{
"mcpServers": {
"60fps-library": {
"type": "http",
"url": "https://mcp.60fps.design/mcp"
}
}
}file .mcp.json (in your project root)file claude_desktop_config.jsonfile ~/.cursor/mcp.jsonfile .vscode/mcp.jsonfile ~/.codeium/windsurf/mcp_config.jsonversion 1.0.0
What it does
A library of 2,000+ real iOS interaction clips from shipped apps, each with motion breakdowns and SwiftUI code. For iOS developers building interactive animations who want reference implementations instead of guessing at timing and easing values.
- Search for a motion description (e.g. 'pull to refresh with bounce') and get back a real video clip plus the SwiftUI code that recreates it.
- Study how a specific interaction works by reading its motion breakdown: start state, transition, end state, timing and easing curves.
- Copy a standalone SwiftUI file from the library into your Xcode project and restyle it to match your design system.
Tools this server exposes
| Tool | Does |
|---|---|
| 60fps_search_shots | Semantic search across the library by describing the motion you want. |
| 60fps_get_shot | Retrieve a single shot in full detail with keyframes. |
| 60fps_get_motion_breakdown | Get the start state, transition, end state, timing and easing for a shot. |
| 60fps_get_motion_code | Retrieve a self-contained SwiftUI file for a motion. |
| 60fps_get_related_shots | Find similar shots when the first result is close but not exactly right. |
Before you enable it
An MCP server runs with whatever access you give it. Start with a development account rather than production, and check which tools the server exposes before you let an agent call them unattended.